#
# Message file for !DeHacked  (English definitions)
# Cut down version for use with command line in Alienate
# (Basically cut out interactive help messages)
#
# Macro's first
`A:DeHackEd
`D:Doom
`P:The patch file
`S:Select this to edit
`T:for the currently selected thing.

#
# General Stuff
Name:`A
Version:Port 0.23 of V3.0a
Purpose:Doom Tinkerer

#
# Error messages
OldPtchRFail:Failed to load old DOS format patch file (%0)
NoDmBot:Failed to run Doom !Boot file (%0)
NoDoomEng:Doom engine could not be found
EngCpyFail:Failed to copy engine to edit (%0).
DifVerAut:The engine version specified is different to the autodetected version.  If you are not sure that this is the correct engine version then you may wish to use the 'Auto' setting for the engine version.
UnknownEng:Unknown engine version detected. Engine version could not be autodetected.
NotRComp:Doom engine not recognised as legal
NoDmSup:Could not load Doom Support module.
IncompDat:Older patch format detected. Loading compatible data.
BadOffset:A problem occured while loading data. This is probably caused by an incorrect offset in the data.
OptSFail:Could not save the options (%0).  The changes have not been saved.
NoRegWad:No registered WAD's could be found
DragSave:To save, drag the icon to a directory viewer
PSFail:Failed to save patch file (%0)
NoPLoad:Failed to load patch file '%0' (%1)
NotPatch:The file '%0' does not seem to be a valid patch file.
PatDifVer:`P '%0' has been created by a different version of `A
PDifEng:`P '%0' has been created to patch a different engine.
OptsReadFail:Failed to fully read choices file (%0)
DRFail:Failed to read data from engine (%0)
DSFail:Failed to store data in engine (%0)
DWFail:Failed to open engine (%0)
InitFail:Initialisation was not able to successfully complete. Editing features have been disabled (%0).
IFShrt:DeHackEd is not properly setup
UncrunFail:Failed to uncrunch doom engine (%0)
NoDoomSupp:Cannot locate the DOOMSupport module.  This is required for playing of SFX and Music.
InvTxtPtch:That is not a valid text format patch file.
BadDosPatch:Bad Doom release number found!
OldDosPatch:Bad patch version number!
InvldNumber:Invalid number for %0. That value has not been saved.
TxtUnMtch:Failed to match text string '%0'
TxtTrunc:Text string too long - truncated.
GenEngDifVer:Engine version is newer than last supported. This may not work.
Srch>2:Search must be given more than 2 characters to work with, otherwise silly matches occur.
NoEngine:Could not find any `D engines!
#
# Questions
ReloadEng:Do you wish to load the data from the original engine, or the copy for hacking?
EngRButs:Original,Hacking
PtchLive:This could crash horribly. Do you really want to try and patch the running engine?
#
# Single-tasking text
STInitDB: Initialising data blocks...
STDone:done
STLoadD: Loading data...
STDHIn:DeHackEd Initialised
STLoadO: Loading offset details...
STIn:Initialising...
STDPLoc:Using %0 as !Doom location
STREngC: Reading Doom engine type from choices file.
STDFLoc:Using %0 as full engine location
STRelED: Reloading engine data selected.
STInitO: Initialising other things...
STLP: Loading patch file: %0...
STPEng: Patching engine...
STSP: Saving patch file: %0...
STF:Finished.
STUseHack: Using existing HACK engine.
STCHack: Creating HACK engine...
STUncEng: Uncrunching engine...
STNFindEng:Failed to find specified engine
STCVer: Checking engine versions...
STAutDet: Auto-detecting engine version...
STFVer: Forcing specific engine version to %0
STInitFail:Failed to initialise properly (%0)

